Baroque 15mm ECW

It’s been a long time coming, but after my introduction to Baroque for English Civil War battles earlier this year, I was recently able to play a second game.  Rohan had not played before so Paul provided the figures and guided us through the rules.  It was a 700 point game with no particular scenario or historical reference and I choose the Parliament force, leaving Rohan the Royalists.

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Gaslands First Play & Review

Gaslands is a vehicular combat game set in a dystopian future (more Death Race than Mad Max) and primarily design for Matchbox / Hot Wheels or 1/72 scale vehicles.  It was released by Osprey Publishing at the end of 2017 in their familiar ‘pocket money’ priced 64 page softback format.  The game is well supported via it’s own dedicated website which includes free supplementary material, videos, forum, downloads and online store.  There’s an official online vehicle designer application and several other unofficial tools available.  The game does require some special templates, dice and other accessories which can be bought from the official website, via a global network of manufacturers or you can do what I did, and 3D print your own.

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Commands & Colors Napoleonic: Epic Waterloo

This game was played at Western Suburbs Wargame Association on 22nd September 2018.

If you’re going to play Napoleonic wargames with 6mm figures, sooner or later you’re going to end up playing the big one – Waterloo!

Rohan provided his beautifully painted figures and we used the Epic Waterloo scenario for Commands & Colours Napoleonic with four players.  Bernard was the overall Allied commander and I took the Allied right flank around Hougoumont .  Tony and Rohan shared the command of the French opposing us.

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Lord of the Rings SAGA

It was a few months ago now, but earlier this year we had a four player game of SAGA using fan-published battle boards for Lord of the Rings.  The battle boards are available for download from here and were designed for use with the first edition of SAGA so needed some minor adjustments to make them work with the second edition.

It was a four player game with Elves & Rohan facing off against Mordor & Isengard and Tony supplying all the beautifully painted miniatures from his extensive collection.  Each player had eight points of figures and I choose Mordor, mainly because I thought the trolls would be fun to play!

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Return to the Frozen City

After a fairly long break, we recently had a three player Frostgrave game at the club to introduce a new player and get back into the swing of things.

We just played a very simple scenario with each player placing three chests and played until they had all been claimed and carried off the table.  The first eight chests all got grabbed pretty quickly and then we had a crazy protracted three way tug of war which involved a lot of Mind Control and Blinding Light spells with very high casting rolls so they were difficult to shake off.  Although it was initially pretty amusing, we really should have had some time limit on the game as none of us wanted to give up the last chest and since it wasn’t part of a campaign, our soldiers were all expendable.

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Commands & Colors Napoleonic: Epic Eggmühl

I played my first introductory game of Commands & Colors Napoleonics a few months ago and although I’ve never collected armies for the period, I was excited to have the chance to play a larger game at my local club (Western Suburbs Wargames Association) recently.

Commands & Colors is a hex-based wargame with an elegant card driven command and control mechanism and simple dice system for combat resolution.  It’s published by GMT Games and you can find out more information on the game’s website, where the PDF for the 3rd edition rules are also available as a free download.  Although originally intended for playing on board with plastic blocks to represent units , it also works perfectly on a cloth marked out with hexagons and miniatures for the armies.

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Battle of the Five Armies

For big battle games, 10mm figures have always been my go-to scale so when Games Workshop launched their boxed game of Battle of the Five armies in 2005, it didn’t take me long to pick up a copy as it was stuffed full of 10mm plastic fantasy miniatures to play the iconic battle from The Hobbit.  Over the years I end up acquiring a further three copies (!) and over time they have been the basis of several Warmaster armies but I hadn’t played the actual battle itself for about 7 or 8 years.

A couple of friends had expressed an interest in the battle and in getting back in Warmaster after a long hiatus so I dug out the game and sent out player briefings ahead of the day.

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SAGA Anglo-Danes

I met up with a friend for a game of SAGA last weekend and we tried something a bit different by playing with each other’s armies.

It was a four point game with Paul using my Normans (Mounted Warlord, 8x Mounted Hearthguard, 8x Mounted Warriors, 12x Levy with Bows) while I had Anglo-Danes (Warlord with Dane Axe, 4x Hearthguard, 16x Warriors, 12x Levy Bows).  We played the standard scenario from the back of the latest rulebook (I really hope they hurry up with the Book of Battles supplement) with the added twists of some units starting with a point of fatigue and deployment across a diagonal.

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SAGA Vikings vs Normans (6 Points)

It’s been a while since our first try of SAGA 2nd Edition, but at the club today Rohan and I went back for a second game, this time at the standard size of 6 points. As before, I took Normans and Rohan Vikings and we just played the basic “Clash of Warlords” scenario from the new rulebook.

I still haven’t got round to re-basing the large collection of Normans I bought last year so I’m a bit limited for options so I went with 24x levy bows, 8x warrior crossbows, 8x mounted warriors and 8x mounted hearthguard with a standard warlord. Vikings have very few options so Rohan chose 32x warriors, 4x berserkers and the legendary warlord, Ragnar Lothbrok who benefits from Resilience (2), grants Determined units within S at the start of the Activation phase and generates two SAGA dice instead of one.

I still haven’t got round to finishing off the bases for some of these figures – must try harder!

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Four Against Darkness: Cave of the Kobold Slave-Masters

Having completed my first game of Four Against Darkness, all four of my characters had survived (Warrior Level 1, Cleric Level 2, Wizard Level 2, Elf Level 2) and a modicum of loot acquired.  Rather than playing through another procedurally generated dungeon, I thought I would try my hand at one of the available narrative mini campaigns and so bought Cave of the Kobold Slave-Masters as a PDF from Wargame Vault for the princely sum of USD 2.00 (about GBP 1.48 / AUD 2.66).

The 21 page PDF is a three part mini campaign aimed at four level 1-2 characters so was ideal for my existing party, although there are also notes about modifying the scenarios to cater for a couple of level 3 characters.  I played the whole campaign in a single sitting of about four hours but I could just has easily split the game into three (or more) sessions.  You do get certain opportunities to rest, heal and resupply between each chapter.

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